Character Art
Characters from Path to Oshun
A student game project
Core Team: Vikki Brown, Guanchen Liu, Ana Love, Katie Moses
External Team: Jon Leland, Hanae El Mansouri, Alex Cremins, Fatyma Camacho
Tools & Software: Unreal 4.26 | Autodesk Maya | Advanced Skeleton plugin | Houdini | Substance Painter | Substance Designer | Zbrush | Adobe Illustrator | Adobe Photoshop
Description: A capstone game project for the M.S Games and Playable Media program at UCSC. This game’s setting and narrative explore themes of beauty, strength, and self-acceptance with influences from West African culture and history.
Sona Character Model (in-progress)
Enemy Designs and Character Models
Olive Model: Senior Honors Project
Tasks: Character Modeling | Texturing | Rigging | Lighting & Rendering | Hair Grooming | Animation
Software used: Autodesk Maya | Advanced Skeleton | Arnold | XGen | Substance Painter
Description: For my undergrad thesis project, I chose to focus on increasing my knowledge of the 3D character pipeline and brought a character from concept to finished design!
Molly Character, from short film project
Tasks: Character Modeling | Rigging | Character Animation | Lighting and Rendering
Software used: Autodesk Maya | Advanced Skeleton | Arnold | Redshift
Description: “Molly” is my first short film that I made in 2018 based loosely off of the monkey paw folktale. I had to combine all of my 3D animation knowledge to complete this challenging, yet rewarding project within a year.
snaCC Dating App Game
Team: Katie Moses, Tiffany Lam, Vikki Brown
My Role: Character Designer
Developer Tools: Twine | Procreate | Adobe Illustrator
A dating app game where matches become monsters…yep that’s it!
James
Derrick
Kevin
James - Monster Version
Derrick - Monster Version
Kevin - Monster Version
Pin Cushion Robot
A cute robot concept for a futuristic fashion designer!
Software used: Autodesk Maya | Arnold | Zbrush | Mari
Textured using Zbrush and Mari
Early sketches
3D model in Maya