Character Art

Characters from Path to Oshun

A student game project

Play the game HERE!

Core Team: Vikki Brown, Guanchen Liu, Ana Love, Katie Moses

External Team: Jon Leland, Hanae El Mansouri, Alex Cremins, Fatyma Camacho

Tools & Software: Unreal 4.26 | Autodesk Maya | Advanced Skeleton plugin | Houdini | Substance Painter | Substance Designer | Zbrush | Adobe Illustrator | Adobe Photoshop

Description: A capstone game project for the M.S Games and Playable Media program at UCSC. This game’s setting and narrative explore themes of beauty, strength, and self-acceptance with influences from West African culture and history.

Sona, Main Playable Character


Sona Character Model (in-progress)

Early sketches of Sona

Front View

Side View


Enemy Designs and Character Models

Enemy character in-engine (Animation from Mixamo)

Animated material scratch effect in-engine

Olive Model: Senior Honors Project

Tasks: Character Modeling | Texturing | Rigging | Lighting & Rendering | Hair Grooming | Animation

Software used: Autodesk Maya | Advanced Skeleton | Arnold | XGen | Substance Painter

Description: For my undergrad thesis project, I chose to focus on increasing my knowledge of the 3D character pipeline and brought a character from concept to finished design!

Molly Character, from short film project

Watch the film HERE!

Tasks: Character Modeling | Rigging | Character Animation | Lighting and Rendering

Software used: Autodesk Maya | Advanced Skeleton | Arnold | Redshift

Description: “Molly” is my first short film that I made in 2018 based loosely off of the monkey paw folktale. I had to combine all of my 3D animation knowledge to complete this challenging, yet rewarding project within a year.

 snaCC Dating App Game

Play the game HERE!

Team: Katie Moses, Tiffany Lam, Vikki Brown

My Role: Character Designer

Developer Tools: Twine | Procreate | Adobe Illustrator

A dating app game where matches become monsters…yep that’s it!

James

Derrick

Kevin

James - Monster Version

Derrick - Monster Version

Kevin - Monster Version

Pin Cushion Robot

A cute robot concept for a futuristic fashion designer!

Software used: Autodesk Maya | Arnold | Zbrush | Mari

Textured using Zbrush and Mari

Early sketches

3D model in Maya

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Technical Art