Olive Model: Senior Honors Project

Tasks: Character Modeling | Texturing | Rigging | Lighting & Rendering | Hair Grooming | Animation

Software used: Autodesk Maya | Advanced Skeleton | Arnold | XGen | Substance Painter

Description: For my undergrad thesis project, I chose to focus on increasing my knowledge of the 3D animation production pipeline. It was something I struggled with while making my previous film “Molly”. For this project, I developed a unique story for a potential short film, with my original character named Olive, and built a production pipeline around that idea.

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MOLLY - Short Film

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KNOT ME - Environment Art