
Olive Model: Senior Honors Project
Tasks: Character Modeling | Texturing | Rigging | Lighting & Rendering | Hair Grooming | Animation
Software used: Autodesk Maya | Advanced Skeleton | Arnold | XGen | Substance Painter
Description: For my undergrad thesis project, I chose to focus on increasing my knowledge of the 3D animation production pipeline. It was something I struggled with while making my previous film “Molly”. For this project, I developed a unique story for a potential short film, with my original character named Olive, and built a production pipeline around that idea.