User Interface Art & Tech

UI Art & Tech for Path to Oshun

A student game project (everything is currently in-progress)

Core Team: Vikki Brown, Guanchen Liu, Ana Love

External Team: Jon Leland, Hanae El Mansouri, Alex Cremins

Tools & Software: Unreal 4.26 | Adobe Illustrator | Adobe Photoshop | Procreate


Different phases of player’s health and orb system

Orb icons named after Yoruba deities

Combat Control Scheme

Movement Control Scheme


Created UI prompts for teaching mechanics

Created UI prompts for interactions

 

UI prompt for cultural artifacts

Worked on the widget blueprints for teaching mechanics, player’s health HUD, and options menu. Collaborated with Ana Love and Guanchen Liu.

UI Art for a game prototype “Memorize”

Play the game HERE!

Team: Ana Love, Katie Moses, Vikki Brown

Developer Tools: Unity | Adobe Illustrator

Gameplay Demo

Pixel Guide for collaborating easily with Unity developers.

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Environments & Prop Art

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PHYSICS + ART Research